--- noiz2sa-0.51a.orig/src/Makefile
+++ noiz2sa-0.51a/src/Makefile
@@ -7,26 +7,26 @@
 CC     = gcc
 CXX    = g++
 
-PROG        = $(NAME).exe
+PROG        = $(NAME)
 
 DEFAULT_CFLAGS = `sdl-config --cflags`
-LDFLAGS        = `sdl-config --libs` -L. -lmingw32 -lmingwex -lSDL_mixer -lbulletml -mwindows -lstdc++
+LDFLAGS        = `sdl-config --libs` -lSDL_mixer -Lbulletml -lbulletml -lstdc++
 
-MORE_CFLAGS = -O3
+MORE_CFLAGS ?= -O3
 
 CFLAGS  = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
-CPPFLAGS  = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -I./bulletml/
+CPPFLAGS  = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -I/usr/include
 
 OBJS =	$(NAME).$(O) ship.$(O) shot.$(O) frag.$(O) bonus.$(O) \
 	foe.$(O) foecommand.$(O) barragemanager.$(O) attractmanager.$(O) \
 	background.$(O) letterrender.$(O) \
 	screen.$(O) clrtbl.$(O) vector.$(O) degutil.$(O) rand.$(O) soundmanager.$(O) \
-	$(NAME)_res.$(O)
+#	$(NAME)_res.$(O)
 
 $(PROG): $(OBJS) 
 	$(CC) $(CFLAGS) -o $(PROG) $(OBJS) $(LDFLAGS)
 
-$(NAME)_res.o: $(NAME).rc
-	windres -i $(NAME).rc -o $(NAME)_res.o
+#$(NAME)_res.o: $(NAME).rc
+#	windres -i $(NAME).rc -o $(NAME)_res.o
 clean:
 	$(RM) $(PROG) *.$(O)
