--- rafkill-1.2.2.orig/build/guns/gun_ecork.h
+++ rafkill-1.2.2/build/guns/gun_ecork.h
@@ -0,0 +1,14 @@
+#ifndef _gun_enemy_cork_h
+#define _gun_enemy_cork_h
+
+#include "gunobj.h"
+
+class SpaceObject;
+
+class EnemyCork:public WeaponObject{
+public:
+	EnemyCork( int d, int al);
+	virtual void MakeShot(int x, int y, vector< SpaceObject * > * Ammo, const vector< SpaceObject * > * fight );
+};
+
+#endif
