mesa-demos (8.0.1-2) src/demos/particles.cxx

Summary

 src/demos/particles.cxx |  219 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 219 insertions(+)

    
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Patch contents

--- mesa-demos-8.0.1.orig/src/demos/particles.cxx
+++ mesa-demos-8.0.1/src/demos/particles.cxx
@@ -0,0 +1,219 @@
+/*
+ * This program is under the GNU GPL.
+ * Use at your own risk.
+ *
+ * written by David Bucciarelli (humanware@plus.it)
+ *            Humanware s.r.l.
+ */
+
+#include <stdlib.h>
+
+#include "particles.h"
+
+#define vinit(a,i,j,k) {\
+  (a)[0]=i;\
+  (a)[1]=j;\
+  (a)[2]=k;\
+}
+
+#define vadds(a,dt,b) {\
+  (a)[0]+=(dt)*(b)[0];\
+  (a)[1]+=(dt)*(b)[1];\
+  (a)[2]+=(dt)*(b)[2];\
+}
+
+#define vequ(a,b) {\
+  (a)[0]=(b)[0];\
+  (a)[1]=(b)[1];\
+  (a)[2]=(b)[2];\
+}
+
+#define vinter(a,dt,b,c) {\
+  (a)[0]=(dt)*(b)[0]+(1.0-dt)*(c)[0];\
+  (a)[1]=(dt)*(b)[1]+(1.0-dt)*(c)[1];\
+  (a)[2]=(dt)*(b)[2]+(1.0-dt)*(c)[2];\
+}
+
+#define clamp(a)        ((a) < 0.0 ? 0.0 : ((a) < 1.0 ? (a) : 1.0))
+
+#define vclamp(v) {\
+  (v)[0]=clamp((v)[0]);\
+  (v)[1]=clamp((v)[1]);\
+  (v)[2]=clamp((v)[2]);\
+}
+
+
+float rainParticle::min[3];
+float rainParticle::max[3];
+float rainParticle::partLength=0.2f;
+
+
+static float vrnd(void)
+{
+  return(((float)rand())/RAND_MAX);
+}
+
+
+particle::particle()
+{
+  age=0.0f;
+
+  vinit(acc,0.0f,0.0f,0.0f);
+  vinit(vel,0.0f,0.0f,0.0f);
+  vinit(pos,0.0f,0.0f,0.0f);
+}
+
+void particle::elapsedTime(float dt)
+{
+  age+=dt;
+
+  vadds(vel,dt,acc);
+
+  vadds(pos,dt,vel);
+}
+
+/////////////////////////////////////////
+// Particle System
+/////////////////////////////////////////
+
+particleSystem::particleSystem()
+{
+  t=0.0f;
+
+  part=NULL;
+
+  particleNum=0;
+}
+
+particleSystem::~particleSystem()
+{
+  if(part)
+    free(part);
+}
+
+void particleSystem::addParticle(particle *p)
+{
+  if(!part) {
+    part=(particle **)calloc(1,sizeof(particle *));
+    part[0]=p;
+    particleNum=1;
+  } else {
+    particleNum++;
+    part=(particle **)realloc(part,sizeof(particle *)*particleNum);
+    part[particleNum-1]=p;
+  }
+}
+
+void particleSystem::reset(void)
+{
+  if(part)
+    free(part);
+
+  t=0.0f;
+
+  part=NULL;
+
+  particleNum=0;
+}
+
+void particleSystem::draw(void)
+{
+  if(!part)
+    return;
+
+  part[0]->beginDraw();
+  for(unsigned int i=0;i<particleNum;i++)
+    part[i]->draw();
+  part[0]->endDraw();
+}
+
+void particleSystem::addTime(float dt)
+{
+  if(!part)
+    return;
+
+  for(unsigned int i=0;i<particleNum;i++) {
+    part[i]->elapsedTime(dt);
+    part[i]->checkAge();
+  }
+}
+
+/////////////////////////////////////////
+// Rain
+/////////////////////////////////////////
+
+void rainParticle::init(void)
+{
+  age=0.0f;
+
+  acc[0]=0.0f;
+  acc[1]=-0.98f;
+  acc[2]=0.0f;
+
+  vel[0]=0.0f;
+  vel[1]=0.0f;
+  vel[2]=0.0f;
+
+  oldpos[0]=pos[0]=min[0]+(max[0]-min[0])*vrnd();
+  oldpos[1]=pos[1]=max[1]+0.2f*max[1]*vrnd();
+  oldpos[2]=pos[2]=min[2]+(max[2]-min[2])*vrnd();
+
+  vadds(oldpos,-partLength,vel);
+}
+
+rainParticle::rainParticle()
+{ 
+  init();
+}
+
+void rainParticle::setRainingArea(float minx, float miny, float minz,
+				  float maxx, float maxy, float maxz)
+{
+  vinit(min,minx,miny,minz);
+  vinit(max,maxx,maxy,maxz);
+}
+
+void rainParticle::setLength(float l)
+{
+  partLength=l;
+}
+
+void rainParticle::draw(void)
+{
+  glColor4f(0.7f,0.95f,1.0f,0.0f);
+  glVertex3fv(oldpos);
+
+  glColor4f(0.3f,0.7f,1.0f,1.0f);
+  glVertex3fv(pos);
+}
+
+void rainParticle::checkAge(void)
+{
+  if(pos[1]<min[1])
+    init();
+}
+
+void rainParticle::elapsedTime(float dt)
+{
+  particle::elapsedTime(dt);
+
+  if(pos[0]<min[0])
+    pos[0]=max[0]-(min[0]-pos[0]);
+  if(pos[2]<min[2])
+    pos[2]=max[2]-(min[2]-pos[2]);
+
+  if(pos[0]>max[0])
+    pos[0]=min[0]+(pos[0]-max[0]);
+  if(pos[2]>max[2])
+    pos[2]=min[2]+(pos[2]-max[2]);
+
+  vequ(oldpos,pos);
+  vadds(oldpos,-partLength,vel);
+}
+
+void rainParticle::randomHeight(void)
+{
+  pos[1]=(max[1]-min[1])*vrnd()+min[1];
+
+  oldpos[1]=pos[1]-partLength*vel[1];
+}