tagua (1.0~alpha2-10) src/hlvariant/shogi/variant.h

Summary

 src/hlvariant/shogi/variant.h |   14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

    
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Patch contents

--- tagua-1.0~alpha2.orig/src/hlvariant/shogi/variant.h
+++ tagua-1.0~alpha2/src/hlvariant/shogi/variant.h
@@ -27,13 +27,13 @@
 namespace Shogi {
 
 struct TAGUA_EXPORT Variant {
-  typedef Crazyhouse::MoveMixin<Chess::Move, Piece> Move;
-  typedef GameState<ShogiBan<9, 9, Piece>, Move> GameState;
-  typedef LegalityCheck<GameState> LegalityCheck;
-  typedef Serializer<LegalityCheck> Serializer;
-  typedef DropAnimatorMixin<SimpleAnimator<Variant> > Animator;
-  typedef Crazyhouse::MoveFactory<GameState> MoveFactory;
-  typedef Variant MoveGenerator; // to make VariantData happy
+  typedef Crazyhouse::MoveMixin<Chess::Move, Piece> TheMove;
+  typedef GameState<ShogiBan<9, 9, Piece>, TheMove> TheGameState;
+  typedef LegalityCheck<TheGameState> TheLegalityCheck;
+  typedef Serializer<TheLegalityCheck> TheSerializer;
+  typedef DropAnimatorMixin<SimpleAnimator<Variant> > TheAnimator;
+  typedef Crazyhouse::MoveFactory<TheGameState> TheMoveFactory;
+  typedef Variant TheMoveGenerator; // to make VariantData happy
   
   static const bool hasICS = false;
   static const bool m_simple_moves = false;