--- blockattack-1.3.1.orig/replay.cpp
+++ blockattack-1.3.1/replay.cpp
@@ -29,7 +29,7 @@
#include "replay.h"
-void Replay::newReplay()
+Replay::Replay()
{
nrOfFrames=0;
}
--- blockattack-1.3.1.orig/replay.h
+++ blockattack-1.3.1/replay.h
@@ -66,7 +66,7 @@
enum { gameOver=0, winner, looser, draw } theResult;
public:
- void newReplay(); //Constructor
+ Replay(); //Constructor
Uint32 getNumberOfFrames(); //Returns number of frames
void setFrameSecTo(Uint32,boardPackage); //Sets frame at a given time to the package
void setFinalFrame(boardPackage,int); //Sets the final package