castle-combat (0.8.1.dfsg.1-3) 15-gamephase_typo.patch

Summary

 src/gamephases.py |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

    
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Patch contents

Author: John Lightsey <lightsey@debian.org>
Description: Fix typo in game phase change text.
--- castle-combat.orig/src/gamephases.py
+++ castle-combat/src/gamephases.py
@@ -239,7 +239,7 @@
 		self.actions = battle_actions
 		self.next_phase = lambda: AnnouncePhase(BuildPhase)
 		remove_garbage()
-		self.announce_surface = common.font.render("Shoot at your enemey's walls!", True, (0,0,0))
+		self.announce_surface = common.font.render("Shoot at your enemy's walls!", True, (0,0,0))
 		Phase.__init__(self)
 		game.field.draw_backbuffer(draw_cannons=False)