Index: gearhead-1.100/effects.pp
===================================================================
--- gearhead-1.100.orig/effects.pp 2010-02-10 22:00:02.000000000 +0200
+++ gearhead-1.100/effects.pp 2010-02-10 22:00:14.000000000 +0200
@@ -1069,7 +1069,7 @@
{ Can only do this if it's a mecha being attacked, the }
{ talent is know, and they're moving at full speed, and the }
{ pilot has stamina points left... }
- if AF.CanDodge and ( HiDefRoll < SkRoll ) and ( TMaster^.G = GG_Mecha ) and HasTalent( TMaster , NAS_StuntDriving ) and ( NAttValue( TMaster^.NA , NAG_Action , NAS_MoveAction ) = NAV_FullSpeed ) and ( CharCurrentStamina( TMaster ) > 0 ) then begin
+ if AF.CanDodge and ( HiDefRoll < SkRoll ) and ( TMaster^.G = GG_Mecha ) and HasTalent( TMaster , NAS_StuntDriving ) and ( NAttValue( TMaster^.NA , NAG_Action , NAS_MoveAction ) = NAV_FullSpeed ) and ( CurrentStamina( TMaster ) > 0 ) then begin
ATTACK_DefSkillRank := SkillValue( TMaster , 5 );
DefRoll := RollStep( ATTACK_DefSkillRank );
AddStaminaDown( TMaster , 1 );