# Copyright (C) 2007 Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright.
Index: tumiki-fighters-0.2.dfsg1/src/abagames/tf/boot.d
===================================================================
--- tumiki-fighters-0.2.dfsg1.orig/src/abagames/tf/boot.d 2007-09-08 17:35:04.000000000 +0000
+++ tumiki-fighters-0.2.dfsg1/src/abagames/tf/boot.d 2007-09-08 17:35:30.000000000 +0000
@@ -27,7 +27,7 @@
private void usage(char[] args0) {
Logger.error
- ("Usage: " ~ args0 ~ " [-brightness [0-100]] [-window] [-res x y] [-nosound] [-reverse]");
+ ("Usage: " ~ args0 ~ " [-brightness [0-100]] [-window] [-fullscreen] [-res x y] [-nosound] [-reverse]");
}
private void parseArgs(char[][] args) {
@@ -49,6 +49,9 @@
case "-window":
Screen.windowMode = true;
break;
+ case "-fullscreen":
+ Screen.windowMode = false;
+ break;
case "-res":
if (i >= args.length - 2) {
usage(args[0]);
Index: tumiki-fighters-0.2.dfsg1/src/abagames/util/sdl/screen3d.d
===================================================================
--- tumiki-fighters-0.2.dfsg1.orig/src/abagames/util/sdl/screen3d.d 2004-05-14 23:35:40.000000000 +0000
+++ tumiki-fighters-0.2.dfsg1/src/abagames/util/sdl/screen3d.d 2007-09-08 17:36:21.000000000 +0000
@@ -20,7 +20,7 @@
static float brightness = 1;
static int width = 640;
static int height = 480;
- static bool windowMode = false;
+ static bool windowMode = true;
static float nearPlane = 0.1;
static float farPlane = 1000;